Good Manners are Fun!
Description: A classroom atmosphere is created in which students
become excited about using their best manners. They practice good
manners and use technology as a tool for their manners unit.
* To encourage children to use good manners
* To teach students about proper behavior in the classroom and in
other social situations
* To use technology as a tool for learning about manners and values
0. Software and Hardware: Computer lab (see adaptations if lab is not
available). Optional: scanner, digital camera, video camera or
video clips, and LCD; software--word processing, outlining, data
base, desktop publishing, clip art, presentation.
0. Other Needs: Information on good manners
0. Time Required: "Good Manners are Fun!" may involve several lessons
or could become a unit or year-long theme for a class.
Note: Manners and values instruction may fit into the social
studies curriculum or may be integrated into coursework through a
0. There are numerous ways to include manners and technology in the
curriculum. A few suggestions are:
0. Students write and publish their own books of good manners. These
books emphasize values, respect for others, and integrity in
addition to proper behavior in different social situations. The
books might be called, "Manners for Grade ___ Students," "Manners
is our Favorite Subject," or "We Love Good Manners."
0. Each student completes a few HyperCard stack pages on a specific
area manners. The pages are merged to create a class stack about
0. Students create posters and banners about manners.
0. Students write thank you letters to a guest speaker or for a gift.
0. Students make an outline about good manners at the theater, in the
home at a meal, at a party, etc.
0. Students create stories about problems with manners. These stories
should be the type which end but are not finished. The stories are
printed and distributed for the class to read and role play the
0. Students create party invitations, menus for a party, favors for a
0. Students write a letter to their grandparents.
0. Students practice good manners during use of telecommunications.
(Teacher might want to use the information provided at this site
on Safety Online )
0. Students make a data base which includes the titles, names, street
addresses, cities, states, and zip codes of their parents. They
use this data base to create address labels. The labels are
attached to letters inviting the parents to a special program
about good manners.
0. Students write crazy stories about mealtime disasters. The stories
are saved and printed. Other students read the stories, and then
write their suggestions about how the mealtime disasters could
have been averted.
0. Students create HyperCard stacks or computer presentations on
proper use of utensils at meals.
0. They scan photos or drawings of the utensils and place the scanned
pictures into the stack.
0. Students create a classroom newspaper on manners.
0. Students become playwrights as they write plays about good manners
during sports and recess.
0. Students use graphics and sound to demonstrate how to make
0. Students write articles to the newspaper about their studies of
0. Student take digital pictures of children using good manners. They
add text and publish posters of good manners.
0. Students make up brief dramas about use of good manners. They put
these on videotape and then into computer presentations.
0. Follow-Up/Extensions: Parents and community members appreciate
class activities which emphasize good manners. Communication with
the community is suggested. Parents and community members will
enjoy being invited to the school to hear about manners programs,
and to view the computer presentations and other computer-related
products. Students may present programs on good manners for other
0. Adaptions: This project may be completed using one classroom
computer. Students or student groups may take turns putting
information into the computer. A LCD or other projector may be
used for the class to work on the project together.
0. Suggestions for Parents: There are so many ways to teach and
reinforce good manners at home. First of all, you must set
expectations for mannerly behavior. Children need to know what
they are expected to do and that they must live up to
expectations. Often showing by example will be enough for children
to know how they should act. However, they'll be sure to observe
actions and speech on television, online, and in public that will
be unacceptable to your family. They must know that you will not
accept these behaviors.
0. Just practicing answering the telephone can be great fun for "your
special telephone answerer." Helping to plan a special dinner and
showing good manners at the dinner is exciting for a young child.
Helping Mom be seated at the table or holding the door for older
people is something children enjoy. Having fun with good manners
can lay the groundwork for the future.
0. Beginner's Guide to: Good Manners
0. Stay Calm!
0. Try and keep cool, particularly in the heated discussion areas.
Bear in mind that it is very easy to misread the tone of a
message, and give it a sarcasm that was never intended. Often a
smiley is used to indicate that the writer is joking, it looks
like this: :-)
0. DON'T SHOUT!
0. Beware of leaving the caps lock on when writing e-mail or USENET
messages, and only typing capital letters. It may make things
easier for you, but it instantly marks you as a beginner, and is
generally refered to as shouting. YOU CAN PROBABLY SEE WHY!
0. Ask clear questions.
0. If you are mailing someone with a question, (and have read the
FAQ!), then make it as easy as possible for them to help you. Make
your question as clear and specific as possible, and if relevant
provide as much information as possible.
0. Consider the following two versions of a question:
0. Please Help! I am new to the net and don't know what to do!
0. Where can I find a good Beginner's Guide to tools for using the
0. I am using a Macintosh computer. Thank You.
0. The second version encourages a concise and to the point answer,
and is much more likely to get a helpful response..
0. Don't get offended easily
0. There are some very helpful people on the Internet, and also some
very busy people. So don't get offended if you do not get a rapid
reply - no one is obliged to help you out, and some people get an
awful lot of e-mail.
0. Give something back
0. If you do get a lot of information back as the result of a
question, then you will very likely also get several e-mail
messages along the lines of "I'd like to know too if you find out"
It may be a great help to other to summarise all the information
you receive and tell the USENET group or mailing list. Many of the
helpful guru's out on the net will also appreciate a short thank
0. Keep a small sig
0. Many users like to have a witty quote or saying at the bottom of
their messages, known as a SIG, (Short for signiature). Some also
go way over the top with all sorts of quotations, jokes, favorite
locations on the web, and even pictures done in type. Keep your
sig to 4 lines or less.
0. Stay on topic
0. Always try and be sure you are asking your questions or leaving
messages in the correct place. Sometimes discussions drift onto
new topics, and this is very confusing for those who were
expecting something else entirely. It is also good manners to live
and let live. For example it would not be acceptable for a
scientist to leave critical messages in the astrology discussion
group - the astrology group is for people who DO believe in it.
Similarly, it would not be acceptable for an astrologer to make
provocative posts in the astronomy discussion areas. (There is a
separate USENET group called sci.skeptic for this sort of heated
0. Some people will also place messages absolutely everywhere with no
regard for it being appropriate. This is generally called
'spamming' after the Monty ...
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